The Night Shade of Greyhawk and the Hallowed Revenant Amphoras
The Role of Years
TIMETABLE OF HISTORY
AERDY: THE GREAT KINGDOM
The common folk know little of history, nor do they need to.
Most consider tales of ancient times little more than legend.
However, since the growth and development of the "adventuring"
class, the pages of history have been brought from
the realm of the legend. The wise explorer appreciates the
history of the ruins underfoot, for in that history lie secrets
of the ages, and a pattern that might be repeated all too easily.
THE GREAT WAR AND
Just over one thousand years ago, two ancient western
empires, the Suel and the Baklunish, were enmeshed in
titanic conflict. The root of animosity between them is lost,
but the result of their final war haunts even the modern historian.
After sixty-three years of conflict, the Suloise Mages of
Power called down the Invoked Devastation on the Baklunish,
resulting in an apocalypse so complete that its true form
remains unknown. Entire cities, nations, and millions of
people were purged from the Oerth, leaving no sign of the
great civilization that once thrived north of the Sulhaut
In retaliation, a cadre of Baklunish Mage-Priests brought
the Rain of Colorless Fire on their hated enemies. The skies
above the Suloise Empire opened, and all beneath were
burned to ash.
These catastrophes came to be called the Twin Cataclysms,
and the Dry Steppes and the Sea of Dust are geographical
reminders of that unbridled power.
THE GREAT MIGRATIONS
Thousands survived the Twin Cataclysms by fleeing east over
the Crystalmists in the early years of the conflict. The Oeridians,
a confederation of tribes nestled between the empires,
took the wars as a sign from their gods to continue migrating
far to the east. They were the first to enter the lands they
called the Flanaess.
Soon, Suloise refugees followed, sometimes working with
the Oeridians, but more often warring with them. For more
than two centuries, Suel and Oeridian battled for conquest of
the Flanaess. The Suel often lost, and they found themselves
pushed to the periphery of the Flanaess.
Though some Baklunish folk migrated east, many more
fled north to the mountains, or to the shores of the Dramidj
Ocean, where their ancient cultures flourish to this day in
the lands of Ket, Zeif and Tusmit.
FOUNDING OF KEOLAND
The most successful union of Suel and Oerid was the Kingdom
of Keoland, founded some eighty years after the Twin
Cataclysms. Suel Houses joined with Oeridian tribes on the
banks of the Sheldomar River and pledged themselves to
mutual protection and dominion of the western Flanaess. Of
all the kingdoms formed during those tumultuous days, only
Far to the east, the greatest Oeridian tribe, the Aerdi, conquered
indigenous people and migrants alike. In time, their
kingdom, Aerdy, conquered the whole eastern Flanaess. The
Aerdy leader was crowned Overking and decreed that his
land should henceforth be known as the Great Kingdom. The
Great Kingdom declared the birth of a new calendar, and
with the Declaration of Universal Peace, the sun arose in the
east on the first day of the first Common Year.
Imperial Aerdy eventually encompassed holdings as far
west as modern-day Veluna, controlling the southern Nyr
Dyv with a small garrison at an insignificant trading post
known as Greyhawk.
Eventually, the Aerdi overkings grew lax, caring more for
local prestige and wealth than the affairs of distant vassals. As
sovereigns passed, each was replaced by one more dimwitted
and incompetent, until the outer lands of Aerdy began to
declare independence. Furyondy, Veluna, Perrenland, Tenh,
and others broke away from the ineffectual Overkings, creating
their own governments.
By 356 CY, the ruling dynasty was especially decadent. In
response, the western province of Nyrond declared itself free
from the Great Kingdom, and elected one of their own as
king. Armies gathered from all loyal Aerdy provinces to suppress
this treason. At this time, however, barbarians from the
north raided Aerdy's North Province, forcing the Overking
to divert troops from the western front. Nyrond survived.
Turmoil Between Crowns
The survival of Aerdy's loyal subjects, however, became very
much at risk in 439 CY, when the upstart House of Naelax
murdered the entire reigning House of Rax in a series of
gruesome civil wars. Within a decade, Ivid I of Naelax was
the undisputed Overking of Aerdy. Ivid was rumored to be in
league with powerful evil outsiders. The Malachite Throne of
the Great Kingdom became known as the Fiend-Seeing
Throne, and the once mighty kingdom became a bastion of
evil and cruelty.
_____IUZ THE EVIL
The lands of the Flanaess soon became acquainted with a less
subtle evil with the rise of luz in the Northern Reaches. In
479 CY, a minor despot in the Howling Hills left his domain
to his "son," a being known as luz. Within a handful of years,
luz conquered all neighboring domains, setting up a small
Tales told by fleeing refugees spoke of unmitigated evil,
luz, the stories went, had built a road of skulls from the
Howling Hills to his capital, Dorakaa. Worse, legend placed
luz, also known as the Old One, as the offspring of an unholy
union between witch and demon-a towering cambion
seven feet in height, driven by a thirst for blood and destruction.
Political struggles within Furyondy prevented its king
from acting decisively in this period when the evil of luz
might have been permanently checked. Instead, the cambion
lord flourished until 505 CY, when he appeared to have vanished
In truth, he was imprisoned beneath Castle Greyhawk by
the Mad Archmage Zagig Yragerne, former lord Mayor of
the city of Greyhawk.
Two developments prevented Furyondy and its allies from
declaring victory over luz at this time. The first involved the notorious
Horde of Elemental Evil, a collection of cultists and villains
headquartered at the Temple of Elemental Evil. The Horde were
the puppets of Zuggtmoy, luz's abyssal consort, who instructed
them in bizarre teachings at the behest of her absent lover. The
Horde was finally vanquished at the Battle of Emridy Meadows,
Furyondy's second concern came from the north, where
former servants of luz developed into fanatical zealots. In
time, the leaders of these cults of luz displayed magical
power, giving form to Furyondy's worst fears. In 570 CY luz
was freed from his imprisonment, and returned to his lands a
demigod, more powerful than ever.
PRELUDE TO WAR (577-581)
The years between luz's return and 581 CY were a prelude to
war. Several destabilizing forces fomented strife. The most
insidious was the Scarlet Brotherhood, an occluded monastic
order first reported in 573 CY.
In this handful of years, semiregular skirmishes between
Aerdy's South Province and Nyrond erupted into open hostilities,
with Overking Ivid V finally declaring war on Nyrond
and its allies in the so-called "Golden League." Though the
war lasted only two years, it drained the coffers of both Aerdy
and Nyrond, crippling them when continental war erupted
only years later.
A truly important, though seldom noticed, event occurred
when an avatar of Vecna, the Whispered Lich of legend,
struck down the entire Circle of Eight, a collection of archmages
that included such respected names as Bigby, Tenser,
and Otiluke. The Circle had acted subtly as a balancing agent
for years, preventing any one power from dominating the
Flanaess. Though the Circle's leader, Mordenkainen,
returned his colleagues to life, the Circle was weakened
when the Greyhawk Wars finally erupted.
THE GRFYHAWK WARS
In 582 CY, the god Vatun appeared to his subjects among the
barbarian tribes. Ancient legend told that the return of Vatun,
who had vanished centuries ago, would signal the rebirth of a
barbarian empire in the north. Unfortunately, the newly
appeared Vatun was a sham perpetrated by luz to whip the
northmen into war frenzy. It worked. The barbarians invaded
Stonehold, smashed through the Griffs, and overwhelmed
the Duchy of Tenh. The barbarian alliance crumbled soon
after, but the damage was done.
Returning to his homeland, luz conquered the Horned
Society, the Bandit Kingdoms, and the Shield Lands in quick
succession. Taking advantage of the chaos, Overking Ivid V
mustered his Aerdy armies to retake Nyrond. The nobles of
the Great Kingdom fell on each other, fearful of their increasingly
insane Overking and eager to steal neighboring land.
Ivid attempted to ensure loyalty by having his generals assassinated
and reanimated as undead with all the abilities they
possessed in life. In turn, he received the same treatment
from the church of Hextor, after which he became known as
Ivid the Undying.
Southwest of the City of Greyhawk, a half-ore named Turrosh
Mak united the tribes of the Pomarj. Mak's armies boiled
north, conquering several cities, and capturing nearly half of
the Principality of Ulek. The appeals of Prince Corond of
Ulek to Yolande, the elven Queen of Celene, fell on uncaring
ears. Celene closed its borders to even its most trusted allies.
By 584 CY, decade-old paranoia regarding the Scarlet
Brotherhood came true, as advisors in courts throughout the
Flanaess were revealed as Brotherhood agents. The Lordship
of the Isles, Onnwal, and the Hold of the Sea Princes fell
under the influence of the Scarlet Brotherhood thanks to
treachery or invasion. Barbarians from the Amedio Jungle
were used to secure captured lands. The Brotherhood was
revealed as an order dedicated to preserving the culture and
racial purity of the ancient Suloise Empire.
For three years, all of the Flanaess flew the banner of war.
Demons and devils from the Outer Planes were summoned by
unscrupulous wizards, and thousands died. Finally, the battleweary
combatants gathered in the City of Greyhawk to declare
Autumn of 584 CY saw the signing of the Pact of Greyhawk,
an event that would close various hostilities plaguing
the continent. On the Day of Great Signing, however, Greyhawk
suffered a great treachery, as Rary, one of the Circle of
Eight, destroyed his companions, Tenser and Otiluke, in a
great magical battle. Many suspected that Rary wished to
hold the ambassadors hostage, but instead, he fled to the
Bright Desert to form his own kingdom. Fearing further disruptions,
the delegates hurriedly signed the pact. Ironically,
due to the site of the treaty signing, the conflicts soon
became known as the "Greyhawk Wars."
The peace lasted just under a year. In the fall of 585 CY, King
- Archbold III of Nyrond appeared to suffer a stroke. Divinations
revealed that he had been poisoned. Following a short
investigation, the guilty party was revealed to be his younger
son, Sewarndt. Fighting erupted, but Archbold's eldest son,
Lynwerd, won the day and the throne in Fireseek a year later.
In Coldeven 586, Canon Hazen of Veluna, perhaps the
most powerful religious figure in all the Flanaess,
employed the Crook of Rao, a powerful artifact, in a special
ceremony that purged Eastern Oerik of most of the fiends
inhabiting it. Nearly all foul outsiders in the Flanaess fell
victim to the Crook. Hazen was a hero, and the event
became known as the Flight of Fiends. Vast tracts of land,
previously uninhabitable due to demonic infestation, stood
ready for repopulation.
Immediately thereafter, priests of Hextor appeared in
Rauxes, the former capital of the Great Kingdom, and
announced that Ivid V was no longer Overking. Conflict
engulfed the capital in a matter of hours. Many of Ivid's generals
and nobles, filled with spite and ambition, marched on
Rauxes. No one can explain what followed, but the city itself
was engulfed by a strange magical warp. Few willingly
approach Rauxes now, and bizarre eldritch forces still prevail
where the city once stood.
The former lands of the Great Kingdom now ally themselves
with one of two mutually hostile powers. To the north,
Grand Prince Grenell of North Province has declared himself
Overking of the Kingdom of the Northern Aerdy. Overking
Xavener I rules the United Kingdom of Ahlissa from his new
capital of Kalstrand. Each would like to destroy the other, but
money problems and internal power struggles force them to
rebuild and fortify.
In the month of Planting, King Belvor III of Furyondy
joined with Veluna's Hazen in declaring the Great Northern
Crusade, an ambitious military action aimed at regaining
land lost to luz during the Greyhawk Wars. By the end of 588
CY, the armies of Furyondy reconquered these lands, as well
as the town of Critwall in the old Shield Lands. The signs of
evil left as luz's agents fled sickened the good crusaders to
such an extent that the leaders of Furyondy and Veluna
declared eternal war on the Old One, pledging to settle for
nothing short of luz's complete destruction.
As armies marched north from Furyondy in 586 CY, the
Scarlet Brotherhood, which gained much in the Greyhawk
Wars, began to suffer reversals. In that year, the people of
Onnwal rose up, reducing the Brotherhood's holdings to only
the capital of Scant. To the south, in the Hold of the Sea
Princes, monks of the Scarlet Sign fell on each other in a
bloody civil war in 589 CY. Though the reclusive master of
the Brotherhood gained much in the savage southern
jungles, his Flanaess holdings began to crumble.
THE FLANAESS TODAY
The Flanaess today stands within the portal of a dynamic
new age. The last decade has seen the destruction and arrival
of dozens of kingdoms. Refugee migrations have spread legends
and beliefs far and wide. Today the common person of
the Flanaess encounters a greater intermingling of cultures
than at any time since the great migrations. With this
tremendous upheaval comes opportunity for great profit and
gallantry. The Flanaess is rife with adventure, and awaits
those who would shape its future.
—- —- —- —- —- —- —- —- —- —- —- —- —- —- —-
The Roll of Years
A summary of historical events, by Common Year Reckoning.
* The Kingdom of Sulm comes to prominence.
* The Kingdom of Sulm begins to decline.
* The Kingdom of Sulm is destroyed by its last king, Shattados, using the Scorpion Crown in an attempt to gain perpetual dominion over his subjects. The crown turns Shattados into a gigantic scorpion, and his people into manscorpions and dune stalkers. The land itself is transformed into the Bright Desert.
* Lyzandred born in a small town in the ancient Baklunish lands, probably relatively close to the Suel borderlands. (Crypt of Lyzandred the Mad 2)
* Lyzandred discovers a portal to a demiplane closely aligned to Oerth and transforms it into a storehouse of magical objects best kept from evil hands. (Crypt of Lyzandred the Mad 2)
* Lyzandred, trapped in his private demiplane, finally succumbs to death and becomes a lich. (Crypt of Lyzandred the Mad 2)
* Beginning of the Baklunish-Suloise Wars. (Guide 9)
* First employment of humanoid mercenaries. (Guide 9)
* Oerid migrations east of peak point. (Guide 9)
* Suloise migrations begin.
* Suloise Mages of Power call down the Invoked Devastation upon the Baklunish. In retaliation, Baklunish spellcasters bring down the Rain of Colorless Fire upon the Suloise Imperium, transforming the empire in the Sea of Dust. (Guide 9)
* Surviving Baklunish migrate north to the shores of the Drawmidj Ocean. (Player's Guide to Greyhawk 9)
* Foundation of the Kingdom of Aerdy. (Guide 9)
* Battle of a Fortnight's Length. The Kingdom of Aerdy defeats Nyrondal cavalry squadrons to become the regional superpower. Aerdy thereafter becomes known as the Great Kingdom. (Guide 9)
* The Common Year is established as the system of reckoning by Grand Prince Nasran I of the Great Kingdom of Aerdy in 645 OR (1 CY), when he declares universal peace throughout his the land, and takes the title of Overking. At this stage the borders of the Great Kingdom of Aerdy extend all the way to the City of Greyhawk. (Guide 9)
* Kargoth of Mansbridge born.
* The lich Lyzandred uses a potent spell to pull a giant meteor into Oerth's atmosphere. The resulting fireball streaks across the Oljatt Sea, where it is noted by the astronomer Selvor the Younger (among others), who interprets it as an omen presaging "wealth, strife and a living death." The resulting impact in the eastern Abbor-Alz sends shockwaves far and wide, interrupting an experiment by a cadre of Suel wizards at the Star Cairns, in the Cairn Hills. (Crypt of Lyzandred the Mad 2)
* The Order of the Knight Protectors of the Great Kingdom is shaken by Sir Kargoth's pact with Demogorgon, when he unleashes a demonic terror upon the Great Kingdom. The abomination is destroyed, but Kargoth sways thirteen other Knight Protectors to follow him. They become the first of the death knights.
* The death knight Sir Farian of Lirtham is destroyed.
* Age of Great Sorrow commences. (Guide 9)
* Sir Kargoth's castle, Fharlanst, destroyed by the Knight Protectors of the Great Kingdom.
* The Viceroyalty of Ferrond declares independence from the Great Kingdom.
* Zagig and his adventuring band delve the Crypt of Lyzandred the Mad. Zagig remains for a short time to learn at the lich's feet and gains inspiration that will aid him well in the later construction of his masterpiece, Castle Greyhawk. (Crypt of Lyzandred the Mad 2)
* Zagig Yragerne, Murlynd, Keoghtom, and the rest of the Company of Seven explore the Flan ruins of Veralos. (Dragon #293.90)
* Zagig Yragerne elected Mayor of the Free City of Greyhawk. (Expedition to the Ruins of Greyhawk)
* Mixed Oerid-Baklunish nomads gradually move into and claim the steppeland east of the Yatil Mountains, pushing eastward as far as the Griffs. (Guide 9)
* Outer dependencies of Aerdy gain sovereignty. Perranders, Velunians, Furyondians, and Tenhas each establish independence in a series of minor but bloody wars. (Guide 9)
* Zagig Yragerne begins construction of Castle Greyhawk. (Expedition to the Ruins of Greyhawk)
* Keolandish armies press into Ket and Veluna, but are later forced out. (Player's Guide to Greyhawk 10)
* Kingdom of Nyrond established when junior branch of Aerdy House Rax-Nyrond declares itself independent of Great Kingdom rule. (Guide 9, 10)
* Invasion of northern barbarians into North Province prevents the Great Kingdom from retributive action against Nyrond.
* Theocracy of the Pale and Urnst also secede from Great Kingdom.
* Kingdom of Keoland at peak. (Guide 9)
375 The Free City of Greyhawk achieves its first period of greatness under the rulership of Zagig Yragerne. (Player's Guide to Greyhawk 10)
* Halmadar the Cruel, a Shield Lands warlord, gains the Hand and Eye of Vecna, conquers the region near Delcombon, and lays siege to Critwall. Ultimately he is drugged by his followers and interred alive in the Kron Hills.
* Turmoil Between Crowns. Scions of the Celestial House of Naelax destroy the House of Rax to assume the Malachite Throne and rulership of the Great Kingdom. (Guide 9, Player's Guide to Greyhawk 10)
* Keoland and Furyondy go to war, resulting in the secession of the Keolandish regions of Gran March, Bissel and the Yeomanry.
* Excessive taxation and repression leads to a general rebellion in the southern Great Kingdom. This event leads to the foundation of the Iron League. (Guide 9, Player's Guide to Greyhawk 10)
* Bandit Kings sack Trigol. (Guide 9)
* Rise of the Sea Princes. (Guide 9)
* Assassination of nearly all of the House of Rax, with the exception of Ivid I who accedes to Malachite Throne.
450 The County of Urnst gains independence from Nyrond at the Council of Rel Mord. (Player's Guide to Greyhawk 6)
* Sunndi joins the Iron League. (Player's Guide to Greyhawk 10)
* Creation of Ulek and Celene. (Guide 9)
* Might of Iuz grows. Humanoid invasions become common. (Guide 9)
* The Cairn Hills town of Diamond Lake hosts an order of monks, preoccupied with astronomy, at the Diamond Lake Observatory. (Dungeon #124.40, 63)
* The City of Greyhawk nationalizes the Cairn Hills smelting trade. (Dungeon #124.62)
* First known outbreak of the Red Death plague in the Flanaess. (WG8)
* County of Urnst becomes palatinate under the Duchy of Urnst. Greyhawk becomes a free city. (Guide 9)
* Iuz imprisoned by Zagig Yragerne.
* Rise of the Horned Society. (Guide 9)
* Humanoids take the Pomarj. (Guide 9)
* The mountain dwarf Obmi is enslaved by the fire giant king Snurre Ironbelly of the Hellfurnaces.
* Obmi is granted his freedom by king Snurre Ironbelly, and continues to serve as an advisor to the fire giant king.
* Savage humanoids invade the Bone March. (Player's Guide to Greyhawk 5)
* Bone March falls to humanoids. (Guide 9)
* Evil forces construct a small chapel outside the village of Nulb, in the Viscounty of Verbobonc. The chapel grows to become the Temple of Elemental Evil.
* Battle of Emridy Meadows. Defeat of the Horde of Elemental Evil. Temple of Elemental Evil sacked.
* Keoish coastal town of Saltmarsh threatened by sahuagin. (See events of U1-U3)
* Iuz is inadvertently freed from imprisonment below Castle Greyhawk by Robilar and Riggby.
* Scarlet Brotherhood first reported on the Tilvanot Peninsula. (Guide 9, Player's Guide to Greyhawk 10)
* Prince of Furyondy/Provost of Veluna kidnapped. (Guide 9)
* King Snurre Ironbelly's hall raided by adventurers. (See events of G3)
* The Savant-Sage completes the Guide to the World of Greyhawk. (Guide 9)
* The plague known as the Red Death sweeps across the Flanaess.
* Halmadar the Cruel escapes his prison; slays majority of Circle of Eight. See events of Vecna Lives!.
* Vecna's ploy to become a greater god fails. Diraq Malcinex, Heart of Vecna, slain. See events of Vecna Lives!.
* A series of regional conflicts erupts into the continent-wide battle that eventually becomes the Greyhawk Wars.
* The war is sparked when Iuz, masquerading as a god named Vatun, incites the Northern Barbarians into war against Stonefist, conquering it quickly. The leader of the Fists, Sevvord Redbeard, soon allies himself with Iuz. (From the Ashes 6)
* The Duchy of Tenh is conquered by the Fists/Northern Barbarian armies. (From the Ashes 6)
* Before a planned assault on Ratik, the Northern Barbarians mutiny, refusing to fight any further for a "god" they have lost faith in. (From the Ashes 6)
* Other armies of Iuz conquer the Horned Society, creating a mass slaughter in the capital of Molag. (From the Ashes 6)
* The Shield Lands refuse an offer of alliance with Furyondy, and are soon overrun by Iuz's forces. The Bandit Kingdoms fall to Iuz in the same offensive. Lord Holmer, leader of the Knights of Holy Shielding is captured and taken to Dorakaa. (From the Ashes 6)
* Queen Yolande of Celene declares neutrality of her realm, and imposes a strict isolationism.
* The Scarlet Brotherhood invades the Hold of the Sea Princes. (Player's Guide to Greyhawk 5)
* Battle of Critwall Bridge results in victory for Furyondy, securing the eastern borders of the realm against Iuz. Soon after, Furyondy's northern border collapses under an assault from Iuz-allied humanoids attacking from the Vesve Forest. Crockport falls, and Chendl, Furyondy's capital, is placed under siege. (From the Ashes 6)
* Nyrond moves against the Hold of Stonefist, striking first in the Phostwood, but staying close to the borders of the kingdom. (From the Ashes 7)
* At the same time, the Great Kingdom attacks on a broad front against the Theocracy of the Pale, Almor and Nyrond. Almor is conquered in short order. (From the Ashes 6)
* The Iron League enters into alliance negotiations with Nyrond, even weathering the defection of the Lordship of the Isles to the Scarlet Brotherhood. (From the Ashes 7)
* Keoland, Gran March, the Ulek States and the Yeomanry enter into the Treaty of Niole Dra, a mutual-defense pact and military alliance. (From the Ashes 7)
* Ket allies with Iuz, and promptly attacks Bissel. (From the Ashes 7)
* Turrosh Mak of the Pomarj attacks the Wild Coast and Ulek. His forces are stopped at the Battle of the Pass of Celene by a coalition of humanoid warriors. (From the Ashes 7)
* Renewed giant and evil humanoid raids hit the Grand Duchy of Geoff, Sterich, and the Yeomanry. Geoff and Sterich are conquered by the invaders. (From the Ashes 7)
* The Battle of Innspa marks the peak of the Aerdy invasion of Nyrond. The battle results in a decisive defeat of the Great Kingdom's armies. Mass executions follow, ordered by Ivid V. (unbeknownst to much of the Flanaess, Ivid murders loyal generals and turns them into undead servants. Ivid is subsequently assassinated by remaining generals, and risen as an undead animus by priests of Hextor.) Mass killings of the Aerdy populace instigated by Ivid. (From the Ashes' 8)
* The North Province secedes from the Great Kingdom. (From the Ashes 8)
* The Scarlet Brotherhood begins campaign of assassinations in Iron League states with an aim to destabilize their governments. Cobb Darg of the Free City of Irongate orders the execution of every known Scarlet Brotherhood agent within the city. (From the Ashes 9)
* The Wars end with a Brotherhood-inspired general peace treaty, the Pact of Greyhawk in the month of Harvester. (From the Ashes 9)
o On the same day, Rary instigates a massive magical battle within the Great Hall and attempts to assassinate the other members of the Circle of Eight, killing only Otiluke and Tenser before fleeing into the Bright Desert to form his own kingdom. (From the Ashes 9)
* Prince Sewarndt attempts to seize the throne of Nyrond from his father, King Archibold III. The plot is foiled by Sewarndt's brother, Lynwerd.
* The Great Kingdom comes to an effective end, as it splinters into two major states (The United Kingdom of Ahlissa and the North Kingdom of Aerdy) and numerous minor states. Ivid V, the Overking, rules Rauxes as essentially a no-man's land.
o The priesthood of Hextor officially deposes Ivid V as Overking.
* Archibold III of Nyrond abdicates, leaving the throne to his son Lynwerd.
* Canon Hazen of Veluna causes the "Flight of Fiends" through use of the Crook of Rao. Most (but not all) evil-aligned outsiders are banished from the Flanaess.
* Events narrated in the novel White Plume Mountain7.
* Events of the Living Greyhawk campaign
* Hand of Vecna resurfaces in the central Flanaess, in the possession of a Vecnan priest named Darl Quethos. (Dungeon #132)
* Riggby the Patriarch dies in Verbobonc. His body is returned to the Free City of Greyhawk for his funeral. (Expedition to the Ruins of Greyhawk)
* Iuz attempts to invade the Free City, via the dungeons of Castle Greyhawk. (Expedition to the Ruins of Greyhawk)
* Although unbeknownst to most, Lord Robilar is returned to Oerth after an absence of 15 years. (Expedition to the Ruins of Greyhawk)
* Pluffet Smedger the Elder examines a centuries-old copy of volume 3 of Catalogue of the Land Flanaess, being the Eastern Part of the Continent of Oerik, of Oerth, by the Savant-Sage of Greyhawk. This volume, entitled A Guide to the World of Greyhawk, is discovered in the library of the Royal University of Rel Mord. Smedger is impressed by the Guide's freshness and thoroughness. (Glossography 2)
* In this era, magic is not a lost art, but apparently a fading one. (Glossography 2)
* Pluffet Smedger the Elder publishes his Glossography for the Guide to the World of Greyhawk at the Royal University of Rel Mord. (Glossography cover)