Werebats

  Werebat Medium natural animate (shapechanger) Level 3 Skirmisher XP 443 Initiative +7        Senses Perception +7; low-light vision HP 48; Bloodied 24
Regeneration 5 AC 17; Fortitude 15, Reflex 16, Will 13 Resist Immune filth fever  Speed 6, climb 4 Short Sword (Standard, at-will)   Weapon +8 vs Armor Class; 1d6+4 damage.   Bite (Standard, at-will)   Disease +8 vs Armor Class; 1d4+2 damage, and the target takes ongoing 2 damage (save ends) and contracts filth fever. Change Shape (Minor, at-will)   Polymorph A wererat can alter its physical form to appear as a dire rat or a unique human. It loses its bite attack in human form. Combat Advantage The wererat deals an extra 1d6 damage combat advantage. Alignment Evil      Languages Common Skills Bluff +6, Stealth +10, Streetwise +6, Thievery +10
Str 10 (+1)      Dex 18 (+5)      Wis 12 (+2)  Con 16 (+4)      Int 10 (+1)      Cha 11 (+1) Equipment: cloak, short sword .

Werebats

The Night Shade of Greyhawk and the Hallowed Revenant Amphoras tatafornow