The Night Shade of Greyhawk and the Hallowed Revenant Amphoras
Wererat Medium natural animate (shapechanger) Level 3 Skirmisher XP 443 Initiative +7 Senses Perception +7; low-light vision HP 48; Bloodied 24
Regeneration 5 AC 17; Fortitude 15, Reflex 16, Will 13 Resist Immune filth fever Speed 6, climb 4 Short Sword (Standard, at-will) Weapon +8 vs Armor Class; 1d6+4 damage. Bite (Standard, at-will) Disease +8 vs Armor Class; 1d4+2 damage, and the target takes ongoing 2 damage (save ends) and contracts filth fever. Change Shape (Minor, at-will) Polymorph A wererat can alter its physical form to appear as a dire rat or a unique human. It loses its bite attack in human form. Combat Advantage The wererat deals an extra 1d6 damage combat advantage. Alignment Evil Languages Common Skills Bluff +6, Stealth +10, Streetwise +6, Thievery +10
Str 10 (+1) Dex 18 (+5) Wis 12 (+2) Con 16 (+4) Int 10 (+1) Cha 11 (+1) Equipment: cloak, short sword .