The Night Shade of Greyhawk and the Hallowed Revenant Amphoras
Fire Archon Blazesteel
Fire Archon Blazesteel Medium elemental humanoid (Fire) Level 19 Soldier XP 2400 Initiative +18 Senses Perception +12 HP 182; Bloodied 91
AC 35; Fortitude 33, Reflex 32, Will 28 Immune disease, poison; Resist 30 fire Speed 8 Scimitar (Standard, at-will) Fire, Weapon +25 vs Armor Class; 1d8+8 damage (crit 2d8 + 16) plus 1d8 fire damage, and the target is marked until the end of the blazesteel's next turn. Wounded Fireburst (Reaction, when first bloodied and again when the blazesteel is reduced to 0 hit points) Fire Close burst 2; +21 vs Reflex; 10 fire damage, and ongoing 5 fire damage (save ends). Combat Advantage Fire The blazesteel makes a single extra scimitar attack and deals an extra 1d8 fire damage against any enemy it has combat advantage against. Alignment Chaotic evil Languages Primordial
Str 26 (+17) Dex 24 (+16) Wis 16 (+12)
Con 22 (+15) Int 14 (+11) Cha 15 (+11) Equipment: plate armor , scimitar . Description: Ill-tempered and easily provoked, archon blazesteels serve as shock troopers in elemental armies. They are also employed as bodyguards by powerful efreets and fire titans.